Formatting
Last updated
Last updated
Project Moca beatmaps come in the .SRGF (Sly Rhythm Game Format) format. There are a few things to take into account when making your file.
Above, is the first part of a beatmap file. It contains 5 components which I've annotated, and the meaning of each is below,
PM beatmap file verification - This ensures the file you're uploading is for Project Moca.
Beatmap ID - The beatmap ID can hold the audio, songs metadata, photo and beatmapper information (unneeded if making an official beatmap.
Beats per minute (BPM) - This tells the game the amount of beats are in a song in a minute. This decides how frequent a beat it, which decides when notes should be sent.
Total notes - Tells the game how many notes are in a chart, in order for ranking to work properly.
Charting - This is the most important part, as this contains all the note data (this is explored more on the ).
This is all very simple to grasp and only takes a few minutes to do in your own beatmap.
Remember this, you'll need it in and .